![]() ![]() To start running ScummVM games on your PC, the first step is, as you might expect, to download the latest version of the program. The video shows how to install a typical game and run it in ScummVM. If you prefer to watch rather than read, check out this handy video tutorial. The process is similar for every ScummVM compatible game. On this page we will show you how to set up ScummVM and start using it. You can think of it as being very similar to an emulator, though one that is specifically designed just for adventure games. Thanks for testing and please report back how this driver works.ScummVM is a program which allows you to run certain classic graphical adventure games. I have provided two versions of the driver, one with debugging output enabled and (smaller one) with debugging compiled out. Right now it only provides an output port, however, I can easily add an input port and thread when/if there is a use case for it. I have not seen it segfault yet in my testing. The new Driver is called "MIDIMeister" and replaces ttymidi. Like using a deprecated ALSA API call, having unused and unnecessary variables, using more threads than necessary, overly complicated sysex stuff, and I'm still not entirely sure what causes the segfaults. I found ttymidi to crash at different points depending on what game I was running.Īnyway, there are a number of issues that I found with the ttymidi code I was using. ![]() And thats the point where MrTTYMIDI segfaults when starting a game. Weird.ĮDIT: For the record: One has to set "MiSTer mt32pi (ttymidi) (ALSA)" in Options/Audio first, before Options/MIDI take into account. ![]() Something new on this: I used menu_unstable from today and am able to play MIDI files by using aplaymidi on an ssh console (while in menu or in ScummVM)!Īll tested games in ScummVM are still using internal sound - except Beneath a Steel Sky which starts und uses MT32 music together with MrTTYMIDI. Initially it will probably be one-directional when I release something. ![]() I'm actually going to do a completely new driver rather than invest any more time into ttymidi. Looks like the ttymidi driver is segfaulting. I'm just wondering why this isn't working with ScummVM. No audio via User I/O port, obviously, but things are working fine so far. Remark: If I ran MrTTYMIDI at MiSTer's console/ssh, I can use "aplaymidi -p 128:1 " and "see" the file playing in mt32-pi's display. Install_ScummVM.sh is not going to remove your existing 2.1.0 or 2.2.0 builds, so you'll still have them if you suspect something has broken. More likely compatibility will be increased as more bugs have been fixed and more game engines have been added. I have personally never seen upgrading ScummVM break compatibility when I upgraded, but I'm not going to say it never happened. You can also modify Install_ScummVM.INI to include any or all historic builds. You just run Install_ScummVM.sh and 2.5 will be added. More importantly, is ScummVM like MAME where updates can break what once was compatible or where you need to update your game files, or is the latest version always just 'better'? How does one update from an earlier version? Bypassing the updater script? I forgot if the update script might wreck anything like game compatibility but I updated- it now says I'm at 2.2.0įirst, according to this page, bbond007 added versions 2.3 and 2.5. Update question: I had a complete install on my SD card of "ScummVM 2.1.0 'Electric Sheep' Complete Collection" which took a while to build. ![]()
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